Posted in Updates on January 9th, 2012 by admin – Be the first to comment
OK, the cat’s at least half way out of the bag now. You can clearly see his cute little whiskery nose. So, Twang! What’s it all about eh?!
Well, at present, we’ve got our best Sunday frock and makeup on and are out courting for publishers. So, to that end, here’s what we’re telling them! Sit tight and a video/screenies will follow up very soon!
Twang that band and bounce your hapless heroes to freedom!
Twang! ’s USP is the pure tactile pleasure of ‘drawing’ an elastic band on screen and then having a suitably weighty object bounce off it!
Well, that and it’s unique physics-based-vertical-platformer gameplay which whilst comparable to various other game types has (amazingly!) not been executed this way on any platform so far.
It also offers a number of other facets which helps take it into the pantheon of ‘must have’ iOS gaming!
- Super simple mechanic, draw a rubber band. Everyone gets it within 1 touch!
- 6 delightful characters, literally bursting to become plush toy merch
- Sub – 20MB file for maximum delivery reach.
- Truly one handed play for the perfect ‘tube train’ micro-session.
- Near endless sequel / brand iteration possibilities
- Readily convertible for iPad/Mac App Store when budget/demand arises.
- Unique (and brilliant!) score with potential to push out to standalone iTunes version
- Longevity! New worlds and levels can be readily (but still lovingly) made via our content creation tools.
It’s a Twang thang!
Posted in Updates on December 15th, 2011 by admin – Be the first to comment
Gotta keep the world pumped right?! You are out there world aren’t you?
Anyway, here they are! The stars of the (upcoming) show!

So! From left to right (subject the abrupt and total change) allow us to introduce, Romulus, Ellie D, Soba, Faust,Orly and Eliptico!
Posted in Updates on November 29th, 2011 by admin – Be the first to comment
Oh yes indeed!
Finally it’s time to start letting word out about our latest offering. This time around it’s Conix goodness to go as we dive into the world of iOS gaming. We’re getting into the ‘end game’ now and will hopefully be parading our splendid plumage around to all the publishers soon to try to find a suitable mate to er… lay our eggs with…
Hmm, gonna drop the whole ‘mate’ thing before it gets inappropriate…
Anyway, for now we’ll just leave you with the second shiny new logo of the night…

Posted in Updates on November 29th, 2011 by admin – Be the first to comment
Yeah! See that up there?! Conix Games has gone and rebranded! Well, not so much re-branded as branded-in-the-first-place. The old ‘logo’ was kinda cobbled together so we felt it was time to get things in order and come up with something that actually tries to say a bit about who we are and what we’re about.

So yes, there it is – all friendly and touchy-feely-swipey. We hope ya like it. And that’s not the only logo coming your way. Oh nosiree!
Posted in Updates on September 6th, 2011 by admin – Be the first to comment
OK. So what gives?! No posts for half a year or something?
Well, we’ve been busy. Toiling night and day in the ConixCave, crafting our latest labour of love. So let’s share some details shall we!
So, it’s gonna be an iOS game. Yep, no surprises there I guess, but we’ve finally dipped a toe (then a foot, and we’re currently up to our armpits) in the App water! And what kind of game is it I hear you eagerly ask?! Well, it doesn’t feature Zombie Bankers or Freaky Karts so it’s an all-new IP.
Yeah! IP! We’re all up in that 2.0 gamer chat!
But yes, we’re st-r-e–t—c–h-i-ng our tiny brains and trying to make a totally new game concept that plays to the strengths of touch screen gaming. No virtual D-pads or tilt steering here my friends!
So, just as soon as the domain clears and we can be sure we’re good to go, the next thing will be a name reveal and maybe a few sneak peaks at the characters!
We’re super excited though and can’t wait to share our gamebaby with the world!